Live theatre · Fracture Alpha · The First Canticle
Build your world.
The frontier moves every hour.
Null Meridian is a free browser strategy game built around six-week seasons. Grow one home planet, explore unknown systems, and send combat or collector Fleets. Every player's orders resolve together each hour—even while they are offline.
- Start
- One home planet
- Turns
- Every hour
- Season
- Six weeks
T701 / T1008T701Current game stateEverything shown in the game is confirmed through this tick.T702Next hourly updateResources, construction, research, Fleets and expeditions resolve together.T1008Season endsYour seasonal world closes; account history and honours remain.
12 RECORDS / OPENThe dead routes resumed counting.
The Meridian failed. Civilisation fractured. Now one sealed frontier has reopened. Five powers received the same coordinates. None knows why the dead network resumed counting.
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Private game state remains on this website; /me replies are visible only to the requester.
New to Null Meridian? Create a commander
New to the Fracture?Read the field manual0110 · 0111 · 0010 · PHASE +00:11MSPublic briefing / before you begin
What you are joining.
The short answers are here. The Meridian Archive holds the complete setting, factions, hulls, worlds, technology, battle record, and story when you want the full depth.
What is Null Meridian?
A free browser strategy game played in six-week seasons. You command one permanent home planet, build its economy, research technology, explore the frontier, and send Fleets on combat or collector routes.
How do hourly turns work?
You can issue orders whenever you like. Once each hour, the server resolves income, construction, research, ship production, scans, missions, battles, and expeditions for everyone in the same order.
Do I need to stay online?
No. Queue work, plot routes, and leave. Your orders resolve on the shared clock while you are away, and the command record shows what happened when you return.
What survives the end of a season?
Your account, commander identity, honours, history, and relationships remain. Planets, resources, research, structures, and Fleets belong to the season and reset when the Fracture closes.
Can another player eliminate me?
No. Your home planet is permanent for the season. Raids can steal resources and disrupt production, but they do not conquer your home or remove you from play.
What are collector expeditions?
Assign a collector hull to a mobile Fleet, then survey, mine, harvest gas, salvage, or investigate archaeology sites. The route locks that Fleet until its deterministic cargo returns on a later tick.
Does money buy power?
No. Null Meridian does not sell resources, build time, research, ships, or military advantage. Every commander plays under the same rules and shared clock.
Is the story released over time?
No. The First Canticle is a complete twelve-record story that is simply available on the website. Live ticks change the game state, never which story pages you may read.
